Remove the pop-up that displays the error that had occurred within the game and instead depend on the notifications system, or override the current screen to display the error.
Critical errors are the only ones to override the current screen, minor errors are handled through the notification system.
Need to categorize the errors first, such as dividing game-breaking errors (no display/sound/input, out of memory, access errors, etc.) to non-critical (invalid beatmaps/skin/audio, etc.)
Remove the pop-up that displays the error that had occurred within the game and instead depend on the notifications system, or override the current screen to display the error.
Critical errors are the only ones to override the current screen, minor errors are handled through the notification system.