LeoBeliik / ExtremeSoundMuffler

Muffle those nasty sounds - Client side sound Muffler
GNU Lesser General Public License v3.0
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Silencing Sounds Does Not Persist #21

Closed Yourname942 closed 3 years ago

Yourname942 commented 3 years ago

Versions Indicate the versions for:

Describe the bug The sounds that I manually mute via the GUI from ExtremeSoundMuffler does not remain muted if I exit Minecraft and relaunch the server/my client. The GUI shows that the sounds are muted (yellow text + the red slash), but I hear the sounds until I unmute and re-mute the sounds (either via the specific sound's mute button, or the stop/start muffling sounds.

To Reproduce Steps to reproduce the behavior:

  1. Start a multiplayer world
  2. Log into world
  3. spawn a plague doctor, create a Hopper Botany Pot, place dirt in it, place a crop or sapling in it
  4. Press "e" to open inventory screen
  5. click the ExtremeSoundMuffler GUI button to see ESM - Main Screen
  6. mute these sounds:(via the sound icon to the left of the play button -next to the specific sound) entity.villager.ambient:minecraft, entity.wandering_trader.drink_milk:minecraft, entity.wandering_trader.drink_potion:minecraft, entity.wandering_trader.reappeard:minecraft, block.grass.break:minecraft, block.crop.break:minecraft
  7. log out, exit minecraft
  8. shut server down
  9. relaunch server
  10. reopen/log into world

Expected behavior Any/all sounds that I mute should remain muted regardless if I log out/close and reopen Minecraft, shut server off, and relaunch server

Screenshots or Crashlog this is what the gui looks like after logging out, closing server, relaunching server, and logging back in (sounds show that they are muted, yet I hear the sounds ![Screenshot (80)](https://user-images.githubusercontent.com/58750222/106780959-84e75980-6616-11eb-9945-2259ecd06f04.p Screenshot (81) ng)