LeoTrain / MarioIsaac

0 stars 1 forks source link

Create some kind of winning condition per level #12

Closed hanneswirnsberger closed 2 weeks ago

hanneswirnsberger commented 2 weeks ago

How do we indicate when a Level is sucessfully finished? Who is handling this? -> something bigger than level?

LeoTrain commented 2 weeks ago

How do we indicate when a Level is sucessfully finished? Who is handling this? -> something bigger than level?

At the moment we don't, we just go back to the main menu when the player is dead without reseting the level.

hanneswirnsberger commented 2 weeks ago

Okok, lets do it in a nacht und nebel action :)

LeoTrain commented 2 weeks ago

Nebel und nacht action done ;)