Closed GoogleCodeExporter closed 8 years ago
Original comment by sirhc.f...@gmail.com
on 7 Aug 2010 at 1:57
This should also be fixed with rev 131.
I had to do it a little differently because with the proposed fix, clipping
inside the clipped MTSceneTexture didnt work anymore. Again, please confirm.
Original comment by sirhc.f...@gmail.com
on 11 Aug 2010 at 6:39
It works now, thanks.
For some reason, everything in some scenes now seems blurred, but it is
probably unrelated.
Original comment by mattsl...@gmail.com
on 16 Aug 2010 at 12:23
You can control the resolution of the scenetexture with the fboWidth/height
parameters. The default is only 0.6* windowwidth/height so it might look blurry
but performs better. Using the exact window dimensions will look sharper.
public MTSceneTexture(MTApplication pa, float x, float y, int fboWidth, int
fboHeight, Iscene theScene)
Original comment by sirhc.f...@gmail.com
on 16 Aug 2010 at 8:17
Oh I forgot about that... It works perfectly now, thanks.
Original comment by mattsl...@gmail.com
on 17 Aug 2010 at 1:31
Original issue reported on code.google.com by
mattsl...@gmail.com
on 5 Aug 2010 at 9:30