Open GoogleCodeExporter opened 8 years ago
very though to fix because both the cliprectangle and the stencil polygon are
using the stencil buffer but in different ways..
Original comment by sirhc.f...@gmail.com
on 11 Oct 2010 at 5:59
I wanted to use a MTStencilPolygon because my polygons are not convex, but I
found a workaround: use a MTPolygon and render it with processing
(polygon.setUseDirectGL(false)).
Original comment by mattsl...@gmail.com
on 20 Oct 2010 at 12:45
Original issue reported on code.google.com by
mattsl...@gmail.com
on 11 Oct 2010 at 9:21