This brings back the checks when displaying ad messages, like whether or not certain ads will show based on those features being enabled in the config. It seemed best to do this by adding the strings into the lang files, that way they can also get some translation if they feel so inclined. This does mean the other language files need to be updated as well.
The ad message file (cfg/SharpTimer/admessages.txt) is still read and any messages in that file are added to the list of all messages that will print in the ads, if the server owner wanted to add some custom messages in the ads.
Also, made time and style print to all players when a map is completed.
This brings back the checks when displaying ad messages, like whether or not certain ads will show based on those features being enabled in the config. It seemed best to do this by adding the strings into the lang files, that way they can also get some translation if they feel so inclined. This does mean the other language files need to be updated as well.
The ad message file (cfg/SharpTimer/admessages.txt) is still read and any messages in that file are added to the list of all messages that will print in the ads, if the server owner wanted to add some custom messages in the ads.
Also, made time and style print to all players when a map is completed.