Added a configurable option to have the player HUD speed change dynamically based on their current speed, going from green -> red as speed increases. Set to false by default. Color/speed logic is only really applicable to surf. Currently only used on the main timer, not bonus or spectator.
Added "SharpTimerHUDSecondaryColorDynamicConvar" to ConfigConvars.
Added a configurable option to have the player HUD speed change dynamically based on their current speed, going from green -> red as speed increases. Set to false by default. Color/speed logic is only really applicable to surf. Currently only used on the main timer, not bonus or spectator.