Letractively / jaxgames

Automatically exported from code.google.com/p/jaxgames
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Joining non-existant games #13

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
If this happens, a non-informative error box pops up ("did not join game").

1) The "joining game" bar should disappear, and the user given the chance
to try again

2) In the perfect world, perhaps a list of closely matching game IDs could
appear?  For example, the user types in 123456, the program says:

No game found.  Other possibilities:
12345a
1b2345
123457

Perhaps this is impossible, but it's an idea nonetheless ;)

Original issue reported on code.google.com by tannerhe...@gmail.com on 31 May 2007 at 6:07

GoogleCodeExporter commented 9 years ago
Jax Games is for playing one-on-one games directly with friends. A lobby system 
could
have been implemented, so that you could find people to play with. This was 
decided
against because it goes against the core design of jax games - to replicate the 
quick
one-on-one games of MSN. I don't like playing with asshats in online game 
lobbies,
simply put. So the project specifically steers away from letting stranger's 
games
colliding.

Main bug is accepted.

Original comment by KrocCamen on 31 May 2007 at 6:26

GoogleCodeExporter commented 9 years ago

Original comment by KrocCamen on 3 Jun 2007 at 10:00