The following scenario causes mission downloading to fail.
# You have the mission's map but not the mission.
# Click a mission to create a springie battleroom.
# Client opens map with unitsync, locking access to it.
# Client sees you don't have the mission mutator so download begins.
# Downloader wants to see if you have the mission's map. In order to do this,
it tries to open it (with write access?).
# Access fails due to unitsync locking the map.
# Downloader fails to download anything.
If you did not have the map in the first place, the download works fine and
downloads both the map and the mission.
Original issue reported on code.google.com by wagonrep...@gmail.com on 28 Sep 2013 at 5:43
Original issue reported on code.google.com by
wagonrep...@gmail.com
on 28 Sep 2013 at 5:43