Right now we go to very large lengths to 'preserve' whitespace in the SVG
loaded into SVG OBJECTs for the Flash renderer (i.e. for Internet
Explorer). This probably affects memory and performance to a large degree
since we are creating lots of fake HTC nodes for the text nodes, incurring
the memory and time cost. Explore the trade offs if we get rid of emulating
XML whitespace behavior as closely to gain greater performance. This will
probably also improve startup time as we won't have to do as complex
scripts to clean up our SVG to track text nodes (we create invisible __text
nodes). The downside is that existing SVG scripts inside SVG OBJECTs will
probably not run without some minor modification.
Original issue reported on code.google.com by bradneub...@gmail.com on 18 Sep 2009 at 4:38
Original issue reported on code.google.com by
bradneub...@gmail.com
on 18 Sep 2009 at 4:38