Closed XDqrkneZ closed 7 years ago
this doesn't happen when im in the normal pocketmine world
Is there a setting in the yml for player keeps inventory on death? @XDqrkneZ
@daddydert nope, I even deleted the leveryl.yml and pocketmine.yml to make sure but it still happens
Oh it's a problem with GameRule... (Cuz normal Worlds have Gamerule nbt tags while ported ones don't.) I'll fix it when I get home.
Interesting... @CortexPE which worrld type would you recommend for importing PC maps?
Anvil... But I'll fix it by overwriting the GameRules NBT tag if it's invalid.
Wow. Awesome
@cortexpe gl
ok so can u test it now? (lol took 3 commits)
08:41:48 [CRITICAL] Unhandled exception executing command 'kill' in kill: Undefined index: showDeathMessage 08:41:48 [CRITICAL] ErrorException: "Undefined index: showDeathMessage" (EXCEPTION) in "/src/pocketmine/level/format/io/BaseLevelProvider" at line 169
08:42:26 [CRITICAL] Could not tick level "New World": Undefined index: showDeathMessage 08:42:26 [CRITICAL] ErrorException: "Undefined index: showDeathMessage" (EXCEPTION) in "/src/pocketmine/level/format/io/BaseLevelProvider" at line 169
try now.
wow you actually fixed it!!
:D
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here are my plugins PurePerms v1.4.0-INDEV, SlapperRotation v1.0.1, BoostPad v1, SlapperCache v1.0.1, StaffChat v1.1.0, VersionModifier v1.0.0, AdvancedKits v5.1, MagicWE v0.3.0, Slapper v1.3.5, CustomAlerts v1.6, SimpleAuth v1.8.1-dev1, SimpleAuthHelper v2.0.5-dev1, PureChat v1.4.0