Wacky idea for a new game mode: have the cells moving around. There are a few ways this could work:
Rows constantly scrolling, e.g. odd rows to the left, even rows to the right
Random movement of rows/columns
Some thoughts on how this might work:
Game class initiates changes to the board and minefield together, e.g. every second on a timer. Note numbers on the board will change.
Frontend receives a notification e.g. 'row 1 rotated to the left by 1', which it then animates by hiding numbers on the cells moving moving them and restoring updated numbers after the move is complete.
Need carefully handling of clicks during transitions...
Wacky idea for a new game mode: have the cells moving around. There are a few ways this could work:
Some thoughts on how this might work: