target:Emote("jumps to their feet in screaming.");
yell(target, "AAAAAAAAAAH! OH GOD IT BURNSSSS!")
target:Emote("jerks in shock and screams");
yell(target, "OH JESUS YOU STABBED ME IN THE ARM AAAAH! IT BURNSSSSS");
Both of these could do with better writing behind them and also variants on what is sent out, so players get different comments each time they stab someone. Similarly tying up and so forth.
To take two examples not remotely at random
Both of these could do with better writing behind them and also variants on what is sent out, so players get different comments each time they stab someone. Similarly tying up and so forth.