Lexpartizan / Godot_sky_shader

MIT License
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Question: How would I go about implementing this in an Orthographic Projection? #17

Open LunaticWyrm467 opened 2 years ago

LunaticWyrm467 commented 2 years ago

Hi there! So I've been working on putting together a small 2.5d renderer on Godot, and I've been trying to get this to work in an orthographic projection without any luck (clouds render as weird white stripes). Thing is, I'm not really that great with shader code (as I'm still learning), and if anyone here has any idea of how to fix this, I'd be pretty grateful.

Here's a comparison of how it renders in a perspective scene vs an orthographic scene: Screenshot 2021-12-21 175349