Leyart / aseprite

Automatically exported from code.google.com/p/aseprite
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Zoom limit raising #387

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
The zoom limit in aseprite can feel a bit limiting sometimes. While I 
understand it is likely entirely intentional, when images that are bigger than 
the current allowed screen-fit level (I guess you'd call it?) are loaded in, 
they get cut off DRAMATICALLY. Even 500x500 sprites have trouble being seen.
Is there a way for you guys to maybe de-limit how far out you can zoom? I use 
this program almost exclusively for my art due to how it handles colors, and 
having it be able to handle bigger images would help a lot for some of the 
bigger bg pieces I am planning for a game I'm doing work on.
I searched for this before posting, but if it HAS been posted and I missed it, 
feel free to point me at that thread.
Thanks in advance!

Original issue reported on code.google.com by maniacal...@gmail.com on 7 Apr 2014 at 9:32

GoogleCodeExporter commented 9 years ago

Original comment by davidcapello on 19 Apr 2014 at 11:05