Closed gilgilgan closed 7 months ago
What game doesn't launch ?
I've found the cause. It doesn't work because I haven't registered the device with system activation.
I confirmed this worked and immediately turned off activation and changed the cid to cidspoof.
It would be nice if nopspemudrm could work without system activation like nonpdrm.
It would be nice if nopspemudrm could work without system activation like nonpdrm.
it does though .. ? however if your using a ConsoleID spoofer that could very easily be your problem;
https://github.com/LiEnby/NoPspEmuDrm/blob/main/user/PspNpDrm.c#L76C13-L76C13 as ConsoleID is used for decryption of PSP license files.
Only if the plugin doesn't find tm0:/npdrm/act.dat, can't it refer to some other predefined location (e.g. ur0:/tai/act.dat)?
Then it seems that you can make the plugin work with a backup copy of act.dat regardless of actual activation.(I'm sorry if this is a stupid suggestion, as it's just a non-expert's estimate.)
Only if the plugin doesn't find tm0:/npdrm/act.dat, can't it refer to some other predefined location (e.g. ur0:/tai/act.dat)?
no it determines if the console is activated using sceNpDrmCheckActData
, which is part of sceNpDrm .. and actually parses the activation file-- and will give an error if its not activated. its the same way the vita OS itself determines if there is activation or not.
Then it seems that you can make the plugin work with a backup copy of act.dat regardless of actual activation.(I'm sorry if this is a stupid suggestion, as it's just a non-expert's estimate.)
if i used a fake activation file regardless of activation state. then it would break games that you officially own on the PS Store.
It would be nice if nopspemudrm could work without system activation like nonpdrm.
it does though .. ? however if your using a ConsoleID spoofer that could very easily be your problem;
https://github.com/LiEnby/NoPspEmuDrm/blob/main/user/PspNpDrm.c#L76C13-L76C13 as ConsoleID is used for decryption of PSP license files.
try disabling cidspoofer and clearing all the nopspemudrm license files from ux0:/pspemu/PSP/LICENSE
i changed it so it reads the console id from idstorage directly, this should get the real console id before CIDSpoofer touches it. try the new version i just put out
Bubble creation was successful. But when I run it, it brings me right back to the home screen.
I have installed several PSP games from version 0.57 of PKGJ, all with the same result. I was able to read the manual of the installed game.
I've tested with the majority of plugins removed and got the same result.
PSN is logged in, but the device is not authenticated, and version 3.65 and enso ex 5.0 are in use.
My config.txt is: