For whatever reason, the cannon_blast entity is using the Explosion effect, while the torpedo_blast entity uses the HelicopterMegaBomb effect. The HelicopterMegaBomb has no sound, unlike the Explosion effect which does.
Seems a bit weird for torpedos to impact and make no sound. Perhaps swap it for Explosion or emit a sound?
For whatever reason, the cannon_blast entity is using the Explosion effect, while the torpedo_blast entity uses the HelicopterMegaBomb effect. The HelicopterMegaBomb has no sound, unlike the Explosion effect which does.
Seems a bit weird for torpedos to impact and make no sound. Perhaps swap it for Explosion or emit a sound?
https://github.com/Liam0102/Star-Wars-Vehicles/blob/fc6b128caf6d8e1672236be51c13ea302d2f7812/lua/entities/torpedo_blast.lua#L102