Open sk1p opened 6 months ago
As mentioned elsewhere this should all be feasible with https://github.com/LiberTEM/LiberTEM-panel-ui/ without too much effort. I do need to check again that that repo still functions correctly with an up-to-date Panel / Bokeh.
I have time on Wednesday and Thursday if you want to look at this this week ! Otherwise we can organise something soon.
We should have a user interface for some of the possibly interactive parts. It should be fine to have this in a notebook, as that's what users are already familiar with. We should use LiberTEM-panel-ui by @matbryan52 for this purpose.
Ideas about workflows with interactivity:
For all of these, it should be possible to extract the interactively determined parameters such that a non-interactive script reproducing the whole reconstruction can be published alongside the original data.
For the interactive use-case, it could pay off to make sure computations happen on the GPU, to get good per-hologram performance for the previews.