LibreGamesArchive / silvertree

Backup export of http://code.google.com/p/silvertree ‒ Please check for the existence of an official continuation repo before submitting issues or PRs here
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Display is mostly black, only red, yello, and white pixels are rendered #32

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
When I run silvertreerpg, I see only part of the graphics. Red, yellow, and
white pixels show up, but everything else is black. I have attached a
screenshot.

I am running a self-compiled binary of svn revision 405.

My operating system is Ubuntu Linux 7.04.

My video card is an "Intel Corporation Mobile 915GM/GMS/910GML Express
Graphics Controller" using the i915 module.

Direct rendering is enabled, and other OpenGL 3D games run fine.

Original issue reported on code.google.com by bob.the....@gmail.com on 15 Oct 2007 at 8:07

Attachments:

GoogleCodeExporter commented 9 years ago
Hmmm. Viewing JPEG attachments to google code bugs is actually quite a pain. I
uploaded the screenshot to my own server instead. here is a link:
http://gilgamesh.hamsterrepublic.com/albums/screenshot/silvertree_red_and_yellow
.jpg

Also, I noticed some green on the "Skills" screen.
http://gilgamesh.hamsterrepublic.com/albums/screenshot/silvertree_green_skills.j
pg

Another thing I notices is that the full correct colors appear to render for 
just one
frame when the program first starts up. Only after the fist frame to the colors 
go
all red-and-blackish like in the screenshot.

Original comment by bob.the....@gmail.com on 16 Oct 2007 at 4:31