Open spleegy opened 4 years ago
I'm have the same problem of controllers not being recognized. Steps to reproduce the behavior: Go to 'revive dashboard' Click on 'any oculus game ... ex. first contact' The game starts and hands are just laying on the floor. They don't move and none of the buttons on my controllers do anything. I can move around fine, and I can knock things in the game over as I walk around the virtual room. I've tried with both my Vive 2 controllers and Valve Index controllers. I get the same results in other games like Touch Basics where the hands don't show at all.
Environment: App: First Contact, Touch Basics OS: Windows 10 Home, Version 1903, OS build 18362.720 Headset: Vive 2 Controller: Vive 2, and Valve Index Base Stations: Vive 2
Versions: Revive: 2.0.0.13 SteamVR: 1.10.32
Experiencing the same issue- same versions of Revive & Steam, Windows 10
App: Oculus Home, First Contact, Dreamdeck
Headset & controllers: Valve Index, 2.0 base stations
Controllers work fine for most people, you'll need to provide more information about what makes your case different. Maybe you can send a SteamVR system report log?
Controllers work fine for most people, you'll need to provide more information about what makes your case different. Maybe you can send a SteamVR system report log?
FYI - a reply from a reddit thread I posted on this same topic:
"I couldn’t get the latest release to work either. I installed the previous release and it works fine."
Sounds like maybe something wrong with the latest release and compatibility with index/knuckles controllers?
I've attached a SteamVR SteamVR-2020-04-05-PM_12_46_20.txt system report here.
I see what the problem is here, it's only the apps Oculus Home, First Contact and Dreamdeck
I do notice an error there where the injector path was incorrectly specified, that might cause issues. You can try fixing that yourself, simply shut down SteamVR and unzip the following file in C:\Program Files\Revive
replacing the existing file: support.zip
Let me know if doing that fixes the issue.
Jules,
Thank you so much that fixed the problem. My controllers are working for Oculus Home, Touch Basics, & First Contact.
Thanks Again & Stay Safe, Bob Eshelman
On Mon, Apr 6, 2020 at 5:21 AM Jules Blok notifications@github.com wrote:
I see what the problem is here, it's only the apps: Oculus Home, First Contact, Dreamdeck
I do notice an error there where the injector path was incorrectly specified, that might cause issues. You can try fixing that yourself, simply shut down SteamVR and unzip the following file in C:\Program Files\Revive replacing the existing file: support.zip https://github.com/LibreVR/Revive/files/4437352/support.zip
— You are receiving this because you commented. Reply to this email directly, view it on GitHub https://github.com/LibreVR/Revive/issues/1513#issuecomment-609677480, or unsubscribe https://github.com/notifications/unsubscribe-auth/AKQGZN4YD7THF4KLSA7ZKF3RLGNK7ANCNFSM4L3HAVDA .
Hey I had the exact same problem thank you this fixed 100% you are awsome for reply
On Mon, Apr 6, 2020, 6:15 AM XYZplane notifications@github.com wrote:
Jules,
Thank you so much that fixed the problem. My controllers are working for Oculus Home, Touch Basics, & First Contact.
Thanks Again & Stay Safe, Bob Eshelman
On Mon, Apr 6, 2020 at 5:21 AM Jules Blok notifications@github.com wrote:
I see what the problem is here, it's only the apps: Oculus Home, First Contact, Dreamdeck
I do notice an error there where the injector path was incorrectly specified, that might cause issues. You can try fixing that yourself, simply shut down SteamVR and unzip the following file in C:\Program Files\Revive replacing the existing file: support.zip https://github.com/LibreVR/Revive/files/4437352/support.zip
— You are receiving this because you commented. Reply to this email directly, view it on GitHub https://github.com/LibreVR/Revive/issues/1513#issuecomment-609677480, or unsubscribe < https://github.com/notifications/unsubscribe-auth/AKQGZN4YD7THF4KLSA7ZKF3RLGNK7ANCNFSM4L3HAVDA
.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/LibreVR/Revive/issues/1513#issuecomment-609786984, or unsubscribe https://github.com/notifications/unsubscribe-auth/APBHTZHN66WNILW2WDYEIHDRLHIX5ANCNFSM4L3HAVDA .
You're awesome CrossVR - thanks so much for jumping on this so quickly (or at all..)
Hello, I am facing the same problem i different apps, like Vermillion, or Angry Bird, unsing Pimax Crystal. I dont have a support.vrmaniest, but an app.vrmanifest. Should I somehow target the apps not working in those files? (What are the correct Revive names?) Thanks a lot!
Describe the bug A clear and concise description of what the bug is. Installed oculus then installed revive , games are smooth and work great, but the controllers do not register , I use a samsung odyssey plus , THE CONTROLLERS DO NOT SHOW UP , WILL NOT TRACK CONTROLLERS , hope that makes sense , they worked in previouse versions thanks To Reproduce Steps to reproduce the behavior:
Expected behavior A clear and concise description of what you expected to happen.
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