Open Casyi opened 7 years ago
I did read your comment, but without having access to the actual game I can't say for sure what the problem is.
However, since you mention this is a pre-release game it's probably due to the fact that Revive implements an older version of the Oculus Runtime. I have a development version that implements the latest runtime, but it's not quite ready for release yet.
Thanks for the reply. Let me try and ask if they could give you access if you'd like and have time to check it out. Also, thanks for the great work btw. Didn't know you are Dutch!
@Casyi Dat klopt, ik doe al mijn werk vanuit Eindhoven.
Anyway, I should get a new version out pretty soon that will probably fix it.
Please test this version: https://github.com/LibreVR/Revive/releases/tag/1.1
Hey @Armada651, it works! Thanks so much. Ben je overigens ook de maker van ManusVR?
@Casyi Goed gevonden, daar werkte ik als een van de software ontwikkelaars, maar ik ben begin dit jaar gestopt.
@Armada651 Ah, tof man wat je doet - een inspiratie! :)
Hey, sorry for the necro but im having this issue in the latest version of Revive.
Hey there, I am having a similar issue as #545 - I posted this as a comment there as well, but I'm not sure if that issue is still being watched, so I'm posting it as a new issue. Hope that's okay. I am trying to launch a game that is a prerelease, so it's not on the Revive combatibility list. Still hoping that I could try this game using Revive, because the game does launch. However, I'm not sure if this is an indication that it might work - can't blame a girl for hoping :P but it seems that the game loaded on my desktop screen doesn't recognize my Vive. I hear the music/sounds, but it looks like the hmd is on the floor in-game. I tried Dreamdeck, that game works fine.
Revive tab still shows up in the tray, and my games are still in there. When you click on a game, you get the circular waiting animation. After a while, you get the in-game sounds in the headset. On the monitor, you'll see that the game has started, a window shows a view from inside the game (as it would normally during a VR game). The view does not correspond to the headset orientation, though. It looks like my headset is on the floor and can't move. I see this on my desktop screen.
Also, I am not using the SteamVR beta. And I have tried the following already:
I'm hoping there's a fix that you might know that could solve this. Below I've attached my logs.
ReviveInjector.txt ReviveOverlay.txt
Hope you have the time to check it out. Thanks in advance.