Open xnurt opened 6 years ago
I'm away from my VR setup today and all of next week, I'll be able to do some testing after I get back.
Well, it's not game specific ! I have the exact same issue with "Lone echo" and "the Climb" here... Also the jitteriness is always there now (It was butter smooth before).
EDIT: found out that opening/closing the SteamVR Dashboard while in game do fix the issue for a little while, but the lag always strikes back at a moment.
i got the same problem, Has someone been able to solve it?
This doesn't happen in other oculus games I've tested (e.x. windlands):
From Other suns had a lot of delay and jitterness. So, I enabled always on reprojection and tried both with and without asyncronous reprojection.
Generally, the game works OK for a few minutes after rebooting with these options. But eventually it becomes very lagged or jittery. If I move my head quickly, I see the black box of the area that isn't being rendered, etc.
Seems like I might be the only one with this issue? I'm using the latest version of revive, and other games generally work OK.