Closed Glowing0rb closed 8 years ago
GZ3Doom uses OpenGL, which only has experimental support in Revive right now.
The next version will have improved OpenGL support.
Fixed in commit db1221756bb317895025ceebea45bc4a6c38dff4.
Still having issues with this, except im not getting any head tracking at all. Tested an Oculous Home game and was able to work perfectly fine there.
I tried to inject Revive into GZ3Doom (and Occulus Rift port for classic Doom), but in vain. The injectors console window appears and looks fine, however the game just opens in a window and does not get displayed in the headset. Headtracking seems to work though.