LibreVR / RoboRevive

A Robo Recall mod that adds native Vive support
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Cannot enable "RoboRevive" mod in game UI #3

Closed GregPeden closed 7 years ago

GregPeden commented 7 years ago

I'm not sure if this is a bug, but... inside the game in the area where you activate mods, it seems that the RoboRevive mod cannot be activated. It's possible that I just don't get how it's supposed to be done, but the mod in the "available" section appears to be grayed out and I cannot interact with it.

The game runs and plays great except that it still includes the "face forward toward the camera" really annoying UI feature and there's no need for it with Vive. I totally speculate that activating the mod is meant to disable this.

CrossVR commented 7 years ago

it seems that the RoboRevive mod cannot be activated.

It doesn't need to be.

I totally speculate that the mod is meant to disable this.

Nope, this is a proof-of-concept so all it does is get the game to boot on the Vive. I'd like to expand it to make a mod that fully customizes the game to give a native experience, but I don't have the time right now.

GregPeden commented 7 years ago

Ok no sweat. I saw somewhere that they are going to patch the game to allow the player to optionally disable the "face forward" thing, anyway.

GregPeden commented 7 years ago

By the way, it runs great, the game is FANTASTIC and I love that I'll get to play it on the Vive. It'll actually be better than on Oculus, I think, because of the 360 rotation.