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LiferayChicagoPod
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great-lakes-support
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Ethan's changes to Functions
#112
ethanadelsman
opened
1 year ago
0
started time tracker menu
#111
JustinDMann
closed
1 year ago
0
Ethan edit readme
#110
ethanadelsman
closed
1 year ago
0
Adding TimeTracker file structure
#109
WilsonIsaac
closed
1 year ago
0
Updating README files for the root project and Ray's Adventure directories
#108
WilsonIsaac
closed
1 year ago
0
README - added my name as a participant
#107
dianaseung
closed
1 year ago
0
test README file to verify pull request works
#106
JustinDMann
closed
1 year ago
0
Adding TimeTracker directory for Q3 2023 Hack Week
#105
WilsonIsaac
closed
1 year ago
0
added intro story text and alert to cockpit
#104
brianlarson733
closed
2 years ago
0
User is able to see InvisibleWrench even without goggles
#103
brianlarson733
opened
2 years ago
1
Need story introduction text for Level 1
#102
brianlarson733
closed
2 years ago
1
added a space before room description
#101
madeleineclay
closed
2 years ago
1
change interact with item method
#100
madeleineclay
closed
2 years ago
0
fixed incorrect imports
#99
brianlarson733
closed
2 years ago
0
updates to items
#98
brianlarson733
closed
2 years ago
0
completed work on garbageChute
#97
madeleineclay
closed
2 years ago
0
bug work
#96
JustinDMann
closed
2 years ago
0
Inspect room should give a description of the room
#95
madeleineclay
opened
2 years ago
0
Location is printed after completing an action
#94
madeleineclay
opened
2 years ago
0
Built out the use() method for garbage chute
#93
madeleineclay
closed
2 years ago
0
slight bug changes
#92
JustinDMann
closed
2 years ago
0
finished bug attack, debugged
#91
JustinDMann
closed
2 years ago
0
Added GarbageRoom and GarbageChute
#90
madeleineclay
closed
2 years ago
0
Added 'Stay in room' to the end or the door list in makeDecision choice 3
#89
madeleineclay
closed
2 years ago
0
added in bug attack features
#88
JustinDMann
closed
2 years ago
0
retrying commit from 3-21
#87
madeleineclay
closed
2 years ago
0
added a 'stay here' choice to BasicLevel makeDecision
#86
madeleineclay
closed
2 years ago
0
added bug movement
#85
JustinDMann
closed
2 years ago
0
Bug.java and others
#84
JustinDMann
closed
2 years ago
0
started updating makeDecision() to allow staying in the current room.…
#83
madeleineclay
closed
2 years ago
0
Bug outline plan
#82
JustinDMann
closed
2 years ago
0
test 2
#81
madeleineclay
closed
2 years ago
0
remove commit conflicts
#80
brianlarson733
closed
2 years ago
0
Added New Items
#79
madeleineclay
closed
2 years ago
0
Changes from last month?
#78
madeleineclay
closed
2 years ago
1
punctuation and grammar fixes
#77
brianlarson733
closed
2 years ago
0
Cannot interact with the being even after typing their name in
#76
brianlarson733
opened
2 years ago
0
added in a loop to re-prompt level code if wrong one is entered
#75
JustinDMann
closed
2 years ago
1
makeDecision() choice 4 doesn't list the beings the player can interact with
#74
brianlarson733
opened
2 years ago
0
mercury.levels.levelOne.beings.Bug is empty
#73
brianlarson733
opened
2 years ago
0
Implemented Alloy following Ray if ray moves and stayPut is false
#72
N-Roberts
closed
2 years ago
0
Implement use() method for items
#71
brianlarson733
opened
2 years ago
0
fixing typos, styling issues, and transitions
#70
brianlarson733
closed
2 years ago
0
makeDecision() should list each being the user can interact with similar to the Prototype
#69
brianlarson733
closed
2 years ago
3
Styling guidelines
#68
brianlarson733
opened
2 years ago
0
"Stay in the current room" should be option 1 for makeDecision() choice #3
#67
brianlarson733
opened
2 years ago
0
Cleaned up Alloy
#66
N-Roberts
closed
2 years ago
0
Line length for descriptions should be enforced
#65
brianlarson733
opened
2 years ago
0
fixed issue #63
#64
brianlarson733
closed
2 years ago
0
Attempting to Go to Another Room fails
#63
N-Roberts
closed
2 years ago
2
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