Closed NovaLynxie closed 1 month ago
I’ll look into this and try to get it fixed as soon as possible! Thanks for letting me know and sorry about the inconvenience.
Ok, so I looked at the crash log, and... are you sure this has anything to do with the tide mod? I'm specifically looking at this bit here:
Mod File: /C:/Users/Macaulay/AppData/Roaming/PrismLauncher/instances/novalynxie.neoforge/.minecraft/mods/cavesdelight-1.0.2.1-1.21.x.jar
Failure message: fml.modloadingissue.missingdependency
Failure message arg 1: neoforge
Failure message arg 2: cavesdelight
Failure message arg 3: [21.1.0,)
Failure message arg 4: 21.0.167
Failure message arg 5: Optional.empty
Mod Version: 1.0.2.1-1.21.x
Mod Issue URL: NOT PROVIDED
Exception message: MISSING EXCEPTION MESSAGE
It says the crash is happening because of an problem with Caves Delight. In fact, Tide isn't mentioned anywhere in the log. If you remove that mod from your modpack, does the issue get fixed?
Ah... dang it. I uploaded the wrong crash report. I must have mixed up the two from when I was trying to debug Caves Delight, which had the same dependency problem. Here's the correct crash report. Modpack setup (actual): crash-2024-09-27_14.35.30-fml.txt Just Tide mod (testing): crash-2024-09-28_09.39.07-fml.txt
Screenshot as proof from game window:
I do apologise for the mistake. I forgot to clean up the crash-reports folder after checking the previous errors.
No problem! Just looking at the crash report now, this should be an easy fix. I'll try put out a fixed version shortly.
Fixed as of file Tide 1.3.2-1.21.x (NEOFORGE) (fix)!
Hi there! I am trying to load Tide on Minecraft 1.21 using NeoForge 21.0.167 but keep getting the same problem of not being able to load my game due to what appears to be a mod dependency mismatch between the mod loader (NeoForge) and its respective Minecraft version.
I have been trying to debug the problem repeatedly, downgrading and reinstalling the mod. Still, every single time, I encounter a problem where this mod keeps failing to load at the game start due to requiring NeoForge 21.1.23, which makes no sense as the mod I downloaded claims to be compatible across 1.21 and 1.21.1.
Please can this be looked into as updating to 1.21.1 is impossible for me with the mods I have in my modpack. See the crash report for the full list of mods.
Affected mods: Tide v1.2.0 for 1.21 (tried all versions between 1.2.0 -> 1.3.x, none of them work)
Crash Log: crash-2024-09-16_13.43.49-fml.txt