Closed ghost closed 7 years ago
This is more than likely a server end issue being that LilyPad does not affect player/uuid files
Yeah this would be more of a Bukkit-Connect bug but this place is fine as well. I haven't heard of this bug before, I'll need to test it.
I'm sorry, I wasn't sure what it would fall under so I posted it here. Lilypad servers were the only ones experiencing this issue even on servers with no other plugins. I'll try to give more info if needed.
Posting a log of your console after player join/leave might help coelho
Okie dokie, will try that right away. The whole text file log or should I upload it to a site. I don't recall the name of the site at the moment for that though
Upload it to a site - it will make it easier for people to read
http://pastebin.com/gUxnGUUB Link to the Hub server console log. Did you want the logs for the proxy and connect as well?
If anything else is needed just let me know. I've been triple checking everything to try and verify if it's something wrong on my end but sadly have come up with nothing. I did use the previous version of bukkit connect #97 and it did solve the issue of players inventories being reset but then players skins weren't working or the permissions. So I'm guessing it is something with the bukkit-connect file after all. Also thanks again for looking it into the problem, I greatly appreciate it.
I can confirm this bug. Fresh install of spigot 1.9.4 and BukkitConnect.
This seems to be an issue with the playerdata files. OfflinePlayer#hasPlayedBefore
returns false after the upgrade when the join for the first time.
@coelho Any clue?
After further investigation it turns out that the playerdata/uuid.dat
files itself are stored properly.
I'll review this more in a few days. I think I have an idea of what it is.
I think I've been experiencing a similar if not the same issue where when I log in for the first time (new uuid.dat file) I spawn correctly, but when I log out, it will always spawn me back at that position when I log in even if I move.
From what I can tell it's creating 2 uuid.dat files, one with the offline uuid, and a new one is created with the correct uuid and is updated on logout, but it always reads from the offline uuid.dat file.
So I've been looking into the code
1.8 UserCache
public UserCache(MinecraftServer minecraftserver, File file) {
1.9 and up:
public UserCache(GameProfileRepository gameprofilerepository, File file) {
So, my guess is Bukkit-Connect, LoginListener, usercache part needs to be updated
Please check if the latest LilyPad-Connect fixes this?
This has been fixed and can be closed.
I've updated to Minecraft 1.9.4 and it seems that everytime a player goes to Hub or disconnects, the players inventory resets, removing everything they had and treating the player like a new player by not saving the players data file. Been using proxy version #148 and bukkit-connect #98.