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Limeth
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obs-shaderfilter-plus
obs-shaderfilter rewritten in Rust and improved
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Installation for Streamlabs?
#42
honestcactus
opened
4 months ago
0
Building on macOS
#40
msikma
opened
1 year ago
0
Build fails on Linux: `FE_*` redefined here
#39
CounterPillow
opened
1 year ago
1
create shader example of rounded rect
#38
mesmerx
opened
1 year ago
0
Issues installing on Windows
#37
StarLordSenpai
opened
2 years ago
0
How to install with snap-managed OBS
#36
opyate
opened
2 years ago
0
Issues installing on Linux
#35
NoelleTGS
opened
2 years ago
1
Empty Folders
#34
Peckster95
closed
2 years ago
2
Invalid type 'mat4' used for assignment
#33
J-K-Tech
opened
2 years ago
1
Using compiled glsl shaders
#32
fallingcats
opened
2 years ago
1
Additional builtin variables
#31
ori-sky
opened
3 years ago
0
How to install on Linux?
#30
TheOddler
closed
3 years ago
4
Adding more example-shaders
#26
azadad96
opened
3 years ago
0
builtin_elapsed_time_since_shown not guaranteed to equal 0.0 when source is shown
#25
Press-OK
closed
3 years ago
1
builtin_elapsed_time_since_shown uniform bug/question
#24
Press-OK
closed
3 years ago
1
glsl example
#23
aqsandy
closed
3 years ago
1
Some examples.
#18
MarioMey
closed
3 years ago
3
Open "Discussions" to share ShaderFilter-Plus shaders?
#16
MarioMey
closed
3 years ago
4
#else outside of #if/#ifdef/#ifndef block ???
#15
MarioMey
opened
3 years ago
1
Add vertex shader support
#14
Limeth
opened
3 years ago
0
Converted select examples from obs-shaderfilter to obs-shaderfilterplus
#13
Wishdream
opened
3 years ago
6
Shaderfilter Plus suffers from OBS internal audio buffer delays
#12
Stealthii
opened
3 years ago
2
shader that shakes the image
#11
javismiles
closed
3 years ago
6
Elapsed time & frames origin
#10
Press-OK
closed
3 years ago
2
Main Mix/Track for FFT data always uses first track
#9
Stealthii
closed
3 years ago
1
On-Request Texture Buffers / Shader multi-pass & buffer access
#8
Stealthii
opened
3 years ago
3
Example Shaders
#7
ScottFromPA
opened
4 years ago
8
A guide for rewriting Shadertoy shaders
#6
MarioMey
opened
4 years ago
7
UVs with stacked shaders
#5
Froyok
closed
4 years ago
3
Changing builtin FFT-related attributes via the UI has no immediate effect
#4
Limeth
closed
3 years ago
2
Custom uniforms of type vec4 are not allowed
#3
Limeth
opened
4 years ago
1
UI does not get updated when only "#pragma shaderfilter" macros are changed
#2
Limeth
closed
4 years ago
0
Custom uniforms may conflict with built in settings
#1
Limeth
closed
4 years ago
0