Limit Theory Redux is a fork of the discontinued open-world space simulation game Limit Theory. We have made it our mission to continue the development of the ambitious Limit Theory project as an open source initiative.
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Ignore stale colliders when looking at the narrowphase. #248
This can happen if a collider is removed between when the narrowphase is updated (during a physics tick) and when we look at the narrowphase's results, either through Trigger.GetContentsCount, or Physics.GetNextCollision.
This can happen if a collider is removed between when the narrowphase is updated (during a physics tick) and when we look at the narrowphase's results, either through Trigger.GetContentsCount, or Physics.GetNextCollision.