Closed ScoobyTchotchke closed 1 month ago
So apparently when I installed the game system, it downloaded v0.6.15. I did not know there was a newer version available, so I created a game using that system version, only to be alerted there was an update once I got in the game. I exited out of the set up, updated the system, but would still run into these errors.
I wound up going nuclear all the way down to wiping my foundry docker container and my data directory. Once it was all back up and running, I downloaded the Pirate Borg system, immediately updated it to the newest version (v1.0.4) then created a game, and everything appears to be working fine. I'm closing the issue, but can I leave with a parting request? Can the game system be configured to download the latest version instead of an outdated version that doesn't work on current versions of Foundry?
I'm experience very poor performance problems with the Pirate Borg game system and premium module., and am receiving console errors when I attempt to open actors or items.
Foundry version 12 Build 331 Pirate Borg version 1.0.4 1 module installed (Pirate Borg premium module) Chrome Version 129.0.6668.59 (Official Build) (64-bit) PC: Windows 11 (brand new computer that's < 3 weeks old, so it hopefully isn't my PC) Foundry server: Raspberry Pi 4 Model B Rev 1.5
A glimpse of the console errors can be seen below:
Steps to reproduce:
1 - Create new Pirate Borg game in Foundry 2 - Update game system to latest version 3 - Load game and log in as Gamemaster 4 - Enable the Pirate Borg Premium Module 5 - Reload as required for the module 6 - Attempt to open an actor's sheet or an item from the item's menu 7 - Check browser console for errors show above.
I've also noticed other browser windows will lock up while I attempt to use Foundry. When testing other game systems I already had set up (specifically Shadowdark), Foundry behaves just fine without any problems or hits to performance.