It uses Math.random instead of Okb's seeded random in the default sampler function (if I change the sampler to use Okb.random.random instead, it works as expected)
Hi @wayfu , thanks for the issue! The blue noise seed can now be set with Okb.random.seed (or with blueSeed to set for blue noise specifically). 7c44f66c4f367cf4ba8b324a8b2b4e98c63e9af1
It uses Math.random instead of Okb's seeded random in the default sampler function (if I change the sampler to use Okb.random.random instead, it works as expected)