When using mc.spawnSimulatedPlayer to create a simulated player outside the overworld(End,Nether), it will be spawned in the
OverWorld rather than in the target dimension
To Reproduce
mc.spawnSimulatedPlayer("fk",new FloatPos(68.67,59.50,6.66,2))//on End
或者,当召唤者处于下界或者末地时
or
mc.spawnSimulatedPlayer("fk",mc.getPlayer("MY_GAME_NAME").pos)
Describe the bug
使用
mc.spawnSimulatedPlayer
召唤假人的时候,如果目标pos是主世界,正常;而目标pos是下界、末地时,会在主世界生成而不是在目标维度To Reproduce
mc.spawnSimulatedPlayer("fk",new FloatPos(68.67,59.50,6.66,2))
//on End 或者,当召唤者处于下界或者末地时 ormc.spawnSimulatedPlayer("fk",mc.getPlayer("MY_GAME_NAME").pos)
Expected behavior
在目标维度召唤假人
Screenshots
Platform
Windows 11
BDS Version
1.20.81.01
LeviLamina Version
0.12.2+916edf645
LegacyScriptEngine Version
legacy-script-engine-quickjs v0.7.6
Additional context