Closed FBQingYi closed 5 months ago
player.hurt(Hurt);视乎从llse2.14.1到现在lse0.5.2一直无法正常工作,之前还能用获取实体对象来造成伤害,现在获取所有实体不会再获取到玩家的实体对象,至此只有直接修改玩家生命值和指令才能完成此项功能。
let allPlayer = mc.getOnlinePlayers(); for (let i in allPlayer) { let player = allPlayer[i]; player.hurt(1) }
能正常对玩家造成伤害
No response
Windows 10
1.20.71.01
LeviLamina-0.10.5+d9516c73d
v0.5.2
你没指定第二个伤害类型的参数 LLSE文档的实体和玩家的hurt函数不一致,佛了
Describe the bug
player.hurt(Hurt);视乎从llse2.14.1到现在lse0.5.2一直无法正常工作,之前还能用获取实体对象来造成伤害,现在获取所有实体不会再获取到玩家的实体对象,至此只有直接修改玩家生命值和指令才能完成此项功能。
To Reproduce
let allPlayer = mc.getOnlinePlayers(); for (let i in allPlayer) { let player = allPlayer[i]; player.hurt(1) }
Expected behavior
能正常对玩家造成伤害
Screenshots
No response
Platform
Windows 10
BDS Version
1.20.71.01
LeviLamina Version
LeviLamina-0.10.5+d9516c73d
LegacyScriptEngine Version
v0.5.2
Additional context
No response