It crashes when i use "stop" command on the console.
Its not always happens.
Steps to reproduce? 复现此问题的步骤
1.The server will be up for a while
Use stop command to stop server.
And it crashes.
Relevant log output 有关的日志/输出
[Crashed!]
-- Unhandled Exception in -> bedrock_server_mod.exe
-- Exception Code: 0xC0000005
-- C++ STL Exception detected!
[StackTrace] Function `anonymous namespace'::getCodeBuilderMessenger at 0x7FF708953A50 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF708953AE5 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function MinecraftEventing::fireEventPlayerTransform at 0x7FF708933CD0 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF708933CE7 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function ServerPlayer::checkMovementStats at 0x7FF709010AA0 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF709010AF7 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function Player::_travel at 0x7FF709020B20 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF709020D51 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function Player::travel at 0x7FF709033BD0 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF709033C6E [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function Mob::_updateMobTravel at 0x7FF70905C8C0 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF70905CC6F [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function `anonymous namespace'::_handlePlayerAuthInputPacket at 0x7FF708A84960 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF708A85045 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function `anonymous namespace'::_tickPlayerMovement at 0x7FF708A85230 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF708A852F3 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function ??$iterate@P6AXAEAV?$ViewedEntityContextT@VStrictEntityContext@@$$CBV?$FlagComponent@UActorMovementTickNeededFlag@@@@$$CBV?$FlagComponent@UPlayerComponentFlag@@@@$$CBUServerPlayerCurrentMovementComponent@@VActorOwnerComponent@@@@@Z$$V@?$ViewT@VStrictEntityContext@@VEntityRegistryBase@@$$CBV?$FlagComponent@UActorMovementTickNeededFlag@@@@$$CBV?$FlagComponent@UPlayerComponentFlag@@@@$$CBUServerPlayerCurrentMovementComponent@@VActorOwnerComponent@@@@AEAAXP6AXAEAV?$ViewedEntityContextT@VStrictEntityContext@@$$CBV?$FlagComponent@UActorMovementTickNeededFlag@@@@$$CBV?$FlagComponent@UPlayerComponentFlag@@@@$$CBUServerPlayerCurrentMovementComponent@@VActorOwnerComponent@@@@@Z@Z at 0x7FF708A83920 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF708A83A94 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function StrictTickingSystemFunctionAdapter<&`anonymous namespace'::_tickServerPlayerMovementSystem>::tick at 0x7FF708A85410 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF708A85447 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function ?tick@?$IStrictTickingSystem@V?$StrictExecutionContext@U?$Filter@$$V@@U?$Read@$$V@@U?$Write@VLevelComponent@@USoundEventRequestQueueComponent@@@@U?$AddRemove@$$V@@U?$GlobalRead@$$V@@U?$GlobalWrite@$$V@@U?$EntityFactoryT@$$V@@@@@@UEAAXAEAVEntityRegistry@@@Z at 0x7FF7086A4B80 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF7086A4BA8 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function `anonymous namespace'::DefaultEntitySystemsCollection::foreachTickingSystem at 0x7FF708B59970 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF708B59C34 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function EntitySystems::tickMovementCatchup at 0x7FF7089CE4A0 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF7089CE51B [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function Minecraft::_tryCatchupMovementTicks at 0x7FF708F17DF0 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF708F18160 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function Minecraft::update at 0x7FF708F193A0 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF708F19FC7 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function ServerInstance::_update at 0x7FF708F1F510 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF708F1F5F9 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function <lambda_6bba4b5f970ab4858c43a404f193fd38>::operator() at 0x7FF708F1DD60 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF708F1E132 [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function std::thread::_Invoke<std::tuple<<lambda_6bba4b5f970ab4858c43a404f193fd38> >,0> at 0x7FF708F1B040 [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF708F1B04E [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function o__realloc_base at 0x7FFAA32DFB20 [ucrtbase.dll<6.2.14393.3659>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FFAA32DFB80 [ucrtbase.dll<6.2.14393.3659>]
[StackTrace] Function BaseThreadInitThunk at 0x7FFAA65684C0 [KERNEL32.DLL<6.2.14393.4651>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FFAA65684D4 [KERNEL32.DLL<6.2.14393.4651>]
[StackTrace] Function RtlUserThreadStart at 0x7FFAA6E41770 [ntdll.dll<6.2.14393.5006>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FFAA6E41791 [ntdll.dll<6.2.14393.5006>]
Exceptions module 异常模块
Core 核心
Operating System 操作系统
Windows Server 2016
LiteLoader version LiteLoader版本
2.2.5
BDS version BDS版本
1.18.33.02
What happened? 发生了什么问题?
It crashes when i use "stop" command on the console. Its not always happens.
Steps to reproduce? 复现此问题的步骤
1.The server will be up for a while
Relevant log output 有关的日志/输出
Plugin list 插件列表
StackTrace_20220601_13-01-49.log CrashDump_20220601_13-01-49.zip