ServerrashStable But After Two To Three Hours Suddenly Crash
Steps to reproduce?
`
Relevant log output
[Crashed!]
-- Unhandled Exception in -> bedrock_server_mod.exe
-- Exception Code: 0xC0000005
-- C++ STL Exception detected!
[StackTrace] Function BlockSource::postGameEvent at 0x7FF765B65400 [bedrock_server_mod.exe<1.19.2.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF765B65438 [bedrock_server_mod.exe<1.19.2.02>]
[StackTrace] Function MobGameEventSystem::_onActorDie at 0x7FF764E66AD0 [bedrock_server_mod.exe<1.19.2.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF764E66B65 [bedrock_server_mod.exe<1.19.2.02>]
[StackTrace] Function entt::internal::dispatcher_handler<ActorDieEvent,std::allocator<void> >::publish at 0x7FF764B3A0F0 [bedrock_server_mod.exe<1.19.2.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF764B3A14A [bedrock_server_mod.exe<1.19.2.02>]
[StackTrace] Function DispatcherUpdateSystem::tick at 0x7FF764E0E4B0 [bedrock_server_mod.exe<1.19.2.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF764E0E58A [bedrock_server_mod.exe<1.19.2.02>]
[StackTrace] Function `anonymous namespace'::DefaultEntitySystemsCollection::foreachTickingSystem at 0x7FF765025270 [bedrock_server_mod.exe<1.19.2.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF765025597 [bedrock_server_mod.exe<1.19.2.02>]
[StackTrace] Function EntitySystems::tickMovementCatchup at 0x7FF764D96720 [bedrock_server_mod.exe<1.19.2.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF764D967AD [bedrock_server_mod.exe<1.19.2.02>]
[StackTrace] Function Minecraft::_tryCatchupMovementTicks at 0x7FF7651F1BD0 [bedrock_server_mod.exe<1.19.2.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF7651F1F36 [bedrock_server_mod.exe<1.19.2.02>]
[StackTrace] Function Minecraft::update at 0x7FF7651F31A0 [bedrock_server_mod.exe<1.19.2.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF7651F3EA0 [bedrock_server_mod.exe<1.19.2.02>]
[StackTrace] Function ServerInstance::_update at 0x7FF7651F9290 [bedrock_server_mod.exe<1.19.2.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF7651F938D [bedrock_server_mod.exe<1.19.2.02>]
[StackTrace] Function <lambda_6bba4b5f970ab4858c43a404f193fd38>::operator() at 0x7FF7651F7940 [bedrock_server_mod.exe<1.19.2.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF7651F7D62 [bedrock_server_mod.exe<1.19.2.02>]
[StackTrace] Function std::thread::_Invoke<std::tuple<<lambda_6bba4b5f970ab4858c43a404f193fd38> >,0> at 0x7FF7651F4D70 [bedrock_server_mod.exe<1.19.2.02>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FF7651F4D7E [bedrock_server_mod.exe<1.19.2.02>]
[StackTrace] Function o__realloc_base at 0x7FFDD583FB20 [ucrtbase.dll<6.2.14393.3659>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FFDD583FB80 [ucrtbase.dll<6.2.14393.3659>]
[StackTrace] Function BaseThreadInitThunk at 0x7FFDD71D84C0 [KERNEL32.DLL<6.2.14393.5127>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FFDD71D84D4 [KERNEL32.DLL<6.2.14393.5127>]
[StackTrace] Function RtlUserThreadStart at 0x7FFDD8FC1770 [ntdll.dll<6.2.14393.5006>]
-- At File (null) : Line 0
[StackTrace] Function ???????? at 0x7FFDD8FC1791 [ntdll.dll<6.2.14393.5006>]
Plugin list
01:31:26 INFO [Server] Plugin Lists [11]
01:31:26 INFO [Server] - JoinUI.js [v1.0.0] (JoinUI.js)
01:31:26 INFO [Server] JoinUI.js
01:31:26 INFO [Server] - AntiToolbox [v2.3.0] (AntiToolbox.dll)
01:31:26 INFO [Server] Stop toolbox player from joining your server
01:31:26 INFO [Server] - LLAntiCheat [v1.1.1] (LLAntiCheat_pr26_fix3.dll)
01:31:26 INFO [Server] Community Based AntiCheat Plugin
01:31:26 INFO [Server] - ScriptEngine-Js [v2.3.1] (LiteLoader.Js.dll)
01:31:26 INFO [Server] Javascript ScriptEngine for LiteLoaderBDS
01:31:26 INFO [Server] - LLHelper [v2.3.1] (LLHelper.dll)
01:31:26 INFO [Server] A part of LLEssentials
01:31:26 INFO [Server] - AntiRedStone.js [v1.0.0] (AntiRedStone.js)
01:31:26 INFO [Server] AntiRedStone.js
01:31:26 INFO [Server] - AntiWindow.js [v1.0.0] (AntiWindow.js)
01:31:26 INFO [Server] AntiWindow.js
01:31:26 INFO [Server] - AutoClearLag.js [v1.0.0] (AutoClearLag.js)
01:31:26 INFO [Server] AutoClearLag.js
01:31:26 INFO [Server] - RespawnItem.js [v1.0.0] (RespawnItem.js)
01:31:26 INFO [Server] RespawnItem.js
01:31:26 INFO [Server] - scoreboard.js [v1.0.0] (scoreboard.js)
01:31:26 INFO [Server] scoreboard.js
01:31:26 INFO [Server] - ScriptEngine-Lua [v2.3.1] (LiteLoader.Lua.dll)
01:31:26 INFO [Server] Lua ScriptEngine for LiteLoaderBDS
Exceptions module
Core
Operating System
Windows Server 2016
LiteLoader version
Latest Version
BDS version
1.19.2
What happened?
ServerrashStable But After Two To Three Hours Suddenly Crash
Steps to reproduce?
`
Relevant log output
Plugin list