Open LittleHelicase opened 3 years ago
There must be some way of triggering "stuff". The player interacts with objects and that should do certain things.
We need to figure out how triggers might work and for this we create a first draft implementation. Current understanding of what might trigger
Questions to answer
Related question: How to handle physics
There must be some way of triggering "stuff". The player interacts with objects and that should do certain things.
We need to figure out how triggers might work and for this we create a first draft implementation. Current understanding of what might trigger
Questions to answer
Related question: How to handle physics