Closed TheBrenny closed 1 year ago
did you find any solution?
Not that I could see. I'm convinced it has something to do with a possible race condition between two+ async calls, but I couldn't find anything.
closing as the loadout equipping was entirely redone. maybe it's fixed, maybe we will have new bugs.
I think there's a bug with equipping loadouts where it ends up ignoring and/or equipping wrong items sometimes.
The reproducibility for this is hit and miss. Sometimes it works without issue, sometimes it just breaks.
I'm going to do some digging to see what I can find.