Open LittleMoonie opened 6 days ago
Current storage system is functional.
Hotbar can only consist of weapons and consumables.
4 Item types made: Weapon, consumable, building, material.
TODO: Work on chest / storage system. Swapping to working on building issue to be able to implement it with chest / storage system to do 2 birds 1 stone.
Use our ECS basic inventory storage logic. Implement item stacking and limits. Add functionality for item categorization (e.g., tools, resources, consumables). Build UI for displaying inventory. Add drag-and-drop mechanics for inventory items.
Inventory Storage System Create storage objects (e.g., chests, lockers). Implement functionality to transfer items between inventory and storage. Add UI for interacting with storage systems.