Closed lixuancryo closed 2 years ago
是昨天更新后产生的问题吗?是否可以给一个具体的例子
刺笋和金伯利,设置了也生成不了。没有设置光栅石,光栅石却生成了。好像更新改了矿物的啥啥名称导致的,我也不是很懂。
`
<Index>3</Index>
<OrbitAround>0</OrbitAround>
<OrbitIndex>16</OrbitIndex>
<Number>4</Number>
<GasGiant>false</GasGiant>
<InfoSeed>0</InfoSeed>
<GenSeed>0</GenSeed>
<ForcePlanetRadius>false</ForcePlanetRadius>
<Radius>200</Radius>
<OrbitalPeriod>135</OrbitalPeriod>
<RotationPeriod>33</RotationPeriod>
<IsTidalLocked>true</IsTidalLocked>
<OrbitInclination>0</OrbitInclination>
<Obliquity>0</Obliquity>
<DontGenerateVein>false</DontGenerateVein>
<ThemeId>13</ThemeId>
<OrbitLongitude>45</OrbitLongitude>
<VeinCustom>
<Mag>
<VeinGroupCount>
<Type>Random</Type>
</VeinGroupCount>
<VeinSpotCount>
<Type>Accurate</Type>
<AccurateValue>1</AccurateValue>
</VeinSpotCount>
<VeinAmount>
<Type>Random</Type>
<RandomBaseValue>4000</RandomBaseValue>
<RandomCoef>1</RandomCoef>
<RandomMulOffset>0</RandomMulOffset>
<RandomAddOffset>5</RandomAddOffset>
</VeinAmount>
</Mag>
<Fireice>
<VeinGroupCount>
<Type>Random</Type>
</VeinGroupCount>
<VeinSpotCount>
<Type>Accurate</Type>
<AccurateValue>1</AccurateValue>
</VeinSpotCount>
<VeinAmount>
<Type>Random</Type>
<RandomBaseValue>4000</RandomBaseValue>
<RandomCoef>1</RandomCoef>
<RandomMulOffset>0</RandomMulOffset>
<RandomAddOffset>5</RandomAddOffset>
</VeinAmount>
</Fireice>
<Diamond>
<VeinGroupCount>
<Type>Random</Type>
</VeinGroupCount>
<VeinSpotCount>
<Type>Accurate</Type>
<AccurateValue>1</AccurateValue>
</VeinSpotCount>
<VeinAmount>
<Type>Random</Type>
<RandomBaseValue>4000</RandomBaseValue>
<RandomCoef>1</RandomCoef>
<RandomMulOffset>0</RandomMulOffset>
<RandomAddOffset>5</RandomAddOffset>
</VeinAmount>
</Diamond>
<Fractal>
<VeinGroupCount>
<Type>Random</Type>
</VeinGroupCount>
<VeinSpotCount>
<Type>Accurate</Type>
<AccurateValue>1</AccurateValue>
</VeinSpotCount>
<VeinAmount>
<Type>Random</Type>
<RandomBaseValue>4000</RandomBaseValue>
<RandomCoef>1</RandomCoef>
<RandomMulOffset>0</RandomMulOffset>
<RandomAddOffset>5</RandomAddOffset>
</VeinAmount>
</Fractal>
<Crysrub>
<VeinGroupCount>
<Type>Random</Type>
</VeinGroupCount>
<VeinSpotCount>
<Type>Accurate</Type>
<AccurateValue>1</AccurateValue>
</VeinSpotCount>
<VeinAmount>
<Type>Random</Type>
<RandomBaseValue>4000</RandomBaseValue>
<RandomCoef>1</RandomCoef>
<RandomMulOffset>0</RandomMulOffset>
<RandomAddOffset>5</RandomAddOffset>
</VeinAmount>
</Crysrub>
<Grat>
<VeinGroupCount>
<Type>Random</Type>
</VeinGroupCount>
<VeinSpotCount>
<Type>Accurate</Type>
<AccurateValue>1</AccurateValue>
</VeinSpotCount>
<VeinAmount>
<Type>Random</Type>
<RandomBaseValue>4000</RandomBaseValue>
<RandomCoef>1</RandomCoef>
<RandomMulOffset>0</RandomMulOffset>
<RandomAddOffset>5</RandomAddOffset>
</VeinAmount>
</Grat>
<Bamboo>
<VeinGroupCount>
<Type>Random</Type>
</VeinGroupCount>
<VeinSpotCount>
<Type>Accurate</Type>
<AccurateValue>1</AccurateValue>
</VeinSpotCount>
<VeinAmount>
<Type>Random</Type>
<RandomBaseValue>4000</RandomBaseValue>
<RandomCoef>1</RandomCoef>
<RandomMulOffset>0</RandomMulOffset>
<RandomAddOffset>5</RandomAddOffset>
</VeinAmount>
</Bamboo>
</VeinCustom>
</Planet>`
我上传了一个新的版本,应该能正常兼容新版本的游戏了,另外添加了一些新功能,配置文件的格式变了,注意按新的说明文档调整配置文件的格式
ok 辛苦
不知道是不是我的原因。