1.0 uses 384 low pass filters at once for each color channel of each pixel, 1.1 uses a more efficient (but different looking) version: max(this_frame, last_frame*decay_amount).
Users should be able to choose which one they want. The old LPF is better for flicker reduction, the new phosphor decay is better for preserving brightness of fast moving objects on screen.
1.0 uses 384 low pass filters at once for each color channel of each pixel, 1.1 uses a more efficient (but different looking) version:
max(this_frame, last_frame*decay_amount)
.Users should be able to choose which one they want. The old LPF is better for flicker reduction, the new phosphor decay is better for preserving brightness of fast moving objects on screen.