LUTE stands for LoGaCulture Unity Toolkit/Engine. A Unity based tool to create narrative rich location-based games for the purposes of heritage preservation.
Describe the solution you'd like
An order which allows designers to set variables on specific animators or play specific states of an animation from a player.
Additional context
Very useful order but still requires the designer to know how the animator works to add these specific things to the animator in the first place - not sure if there is a way round this beside from overhaul of the animation workflow requiring a standalone authoring tool?
Describe the solution you'd like An order which allows designers to set variables on specific animators or play specific states of an animation from a player.
Additional context Very useful order but still requires the designer to know how the animator works to add these specific things to the animator in the first place - not sure if there is a way round this beside from overhaul of the animation workflow requiring a standalone authoring tool?