LUTE stands for LoGaCulture Unity Toolkit/Engine. A Unity based tool to create narrative rich location-based games for the purposes of heritage preservation.
Is your feature request related to a problem? Please describe.
I want to test my location game in terms of distance and positions of locations but I cannot access the actual location.
Describe the solution you'd like
I want to transpose all my locations to a new central location (say from one field to another) for testing purposes - I could test the route of my game but do this locally to my area.
Additional context
What about physical blockers? This would have to be up to the designer for testing - use a more open location!
Is your feature request related to a problem? Please describe. I want to test my location game in terms of distance and positions of locations but I cannot access the actual location.
Describe the solution you'd like I want to transpose all my locations to a new central location (say from one field to another) for testing purposes - I could test the route of my game but do this locally to my area.
Additional context What about physical blockers? This would have to be up to the designer for testing - use a more open location!