LoadLineCalibration / Convedit_Plus

Deus Ex conversations editor remake
GNU General Public License v3.0
6 stars 2 forks source link

Audio file NOT found #6

Closed VeganGreasel closed 2 months ago

VeganGreasel commented 2 months ago

Seemingly no matter where I place my audio files, they are never found when I try to play them.

I expect ConEditPlus to look for my file here, but it doesn't seem to:

       ↓ The "Audio Path" in my options
   ┌────────────────────────┐
    C:\DeusEx\MyPackage\Audio\Mission##\OwnerBindName\ConversationName\SpeakerBindName##.mp3

My suggestion is to include the file path in the warning message, maybe in a "details" dropdown. That way we can tell what's going on.

LoadLineCalibration commented 2 months ago

You need to point to the correct path in the program options before "Play" will work. 

I did not mention that in the readme. Will fix.

Here is my example: I'm working with GameConversations package sources, located in "C:\Games\DeusEx_RTX\GameConversations\". So my path will look like "C:\Games\DeusEx_RTX\GameConversations\Audio".