[x] I have checked the issue page for both open and closed issues that could be relevant.
[x] I have attached my latest log file while having debug logs enabled.
[x] I have reproduced the issue.
[x] I will fill out the information below to the best of my ability.
Describe the bug
Not Loading
To Reproduce
Open Game
Expected behaviour
Environment
OS: Windows 10
Lethal Company Version: v50
Modlist
FacilityMeltdown version: 2.6.3
LethalLib version: 0.15.1
TerminalAPI version: 1.5.3
Additonal Context
[Error :me.loaforc.facilitymeltdown] Assets.Init caused an exception to be thrown, meltdown may or may not work, look for more errors.
[Error :me.loaforc.facilitymeltdown] System.ArgumentException: geigercounterıtemdef.asset is not valid in the assetbundle!
at FacilityMeltdown.Util.AssetBundleLoader1[T].LoadAsset[AssetType] (UnityEngine.AssetBundle bundle, System.String path) [0x00027] in ./Util/AssetBundleLoader.cs:43 at FacilityMeltdown.Util.AssetBundleLoader1[T]..ctor (System.String filePath) [0x000c6] in ./Util/AssetBundleLoader.cs:24
at FacilityMeltdown.MeltdownAssets..ctor () [0x00000] in ./Util/MeltdownAssets.cs:15
at FacilityMeltdown.MeltdownPlugin+<>c.b__21_0 () [0x00000] in ./MeltdownPlugin.cs:50
at FacilityMeltdown.MeltdownPlugin.RunLoadStep (System.String stepName, System.String descrption, System.Action callback) [0x00000] in ./MeltdownPlugin.cs:87
I HAVE COMPLETED THE FOLLOWING
Describe the bug
Not Loading
To Reproduce
Open Game
Expected behaviour
Environment
Modlist
Additonal Context
[Error :me.loaforc.facilitymeltdown]b__21_0 () [0x00000] in ./MeltdownPlugin.cs:50
at FacilityMeltdown.MeltdownPlugin.RunLoadStep (System.String stepName, System.String descrption, System.Action callback) [0x00000] in ./MeltdownPlugin.cs:87
Assets.Init
caused an exception to be thrown, meltdown may or may not work, look for more errors. [Error :me.loaforc.facilitymeltdown] System.ArgumentException: geigercounterıtemdef.asset is not valid in the assetbundle! at FacilityMeltdown.Util.AssetBundleLoader1[T].LoadAsset[AssetType] (UnityEngine.AssetBundle bundle, System.String path) [0x00027] in ./Util/AssetBundleLoader.cs:43 at FacilityMeltdown.Util.AssetBundleLoader
1[T]..ctor (System.String filePath) [0x000c6] in ./Util/AssetBundleLoader.cs:24 at FacilityMeltdown.MeltdownAssets..ctor () [0x00000] in ./Util/MeltdownAssets.cs:15 at FacilityMeltdown.MeltdownPlugin+<>c.