I'm trying to see what I can do on meltdown side but this is a compatibility issue with GeneralImprovements. More specifically this patch stops the tool tip from displaying if grabbable is false. Meltdown sets that value to false when there aren't enough players nearby:
I'm trying to see what I can do on meltdown side but this is a compatibility issue with GeneralImprovements. More specifically this patch stops the tool tip from displaying if
grabbable
is false. Meltdown sets that value to false when there aren't enough players nearby:Because I also set grabbable to false, GeneralImprovements disregards the custom grab tooltip and just displays nothing.