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Lobotomy-Corporation-14
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lobcorp14
Become a nugget. Be killed by horrors beyond your comprehension.
MIT License
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Game mechanics
#3
Open
dolgovmi
opened
7 months ago
dolgovmi
commented
7 months ago
Features we probably want added:
[ ]
Stats, health, sanity (and agent levels)
[ ]
Panicking
[ ]
Damage types
[ ] Speakers with trumpets and peace music (the trumpets are just manual alert levels unless you figure out some funny way to calculate them)
[ ]
The abnormalities
and everything to do with them
[ ] Minigames when working on abnormalities (like
warioware
?)
[ ]
E.G.O Gear
and maybe
corrosion
[ ] The actual damn
facility
(probably a branch of the actual Lobotomy Corporation, maybe redesign because it looks a bit bland, it’s literally empty halls)
[ ]
Qliphoth Meltdown Gauge and the actual meltdowns
[ ]
Ordeals
[ ] Different
departments
give different stats (their armbands in the game give out different stats) also
titles
are a thing?
[ ]
Fear level
[ ] Jobs - Agent, Clerk, Captains, manager
[ ] Manager - second amendment (
bullets
)
[ ] Suicide (just merge that one pr back in (though it’s buggy as hell))
[ ]
Research
, somehow, i don’t know? (low priority)
[ ] Thematic decor
[ ] A tutorial (at least in the guidebook, but it would be cool if it was a separate map, the guide could be angela’s hologram)
PixelTheKermit
commented
6 months ago
"This gets funnier the more dislikes this has" :godo:
Features we probably want added: