LobsterLobsterski / ProjectGugon

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Enemy AI #2

Open LobsterLobsterski opened 1 week ago

LobsterLobsterski commented 1 week ago
LobsterLobsterski commented 1 week ago

Add a way for mobs to detect the player instead of being globally aware

LobsterLobsterski commented 1 week ago

refind path on player movemtent has been implemented

LobsterLobsterski commented 1 week ago

added behaviour trees and a simple tree for a mindless/zombie-like mob