Open LocalJoost opened 4 years ago
I want to use eye tracking to infer the user's cognitive load, rather than as a user input. So I want to track all user eye gaze as they work on a real world Rubik's Cube. In the MRTK eye recording example, the eye tracking ray is recorded as it hits a quad in the scene. What is the easiest way to make a quad the same size as the user's field of view in the HL2?
To capture all of the user's eye gaze no matter where they look, such a quad will be a child of the camera.
Original article: https://localjoost.github.io/migrating-to-mrtk2-setting-up-and/