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Comments on "Some Blender tricks for the impatient Mixed Reality / HoloLens developer (2)" #402

Open LocalJoost opened 2 years ago

LocalJoost commented 2 years ago

Original article: https://localjoost.github.io/Some-Blender-tricks-for-the-impatient-Mixed-Reality-HoloLens-developer-(2)/

paulmelis commented 2 years ago

Nice to see you keep up the blender tips Grinning face Two remarks.

1) Apart from the Decimate operation there's also a Decimate modifier. The latter is non-destructive, so if you change your mind later you can still remove it to get back the original mode, or change the decimation factor.

2) The scene statistics work fine for a simple scene, but can be a bit misleading when you're working with instances of the same mesh. As the numbers show the amount of unique geometry in the scene, not the amount being drawn in total