Open LocalJoost opened 1 year ago
If you want to add MRTK3 hand menu support, then also enable (or keep enabled) "Hand Tracking" via Project Settings -> XR Plug-in -> OpenXR
Let me save someone some time and remind you that you need to enable hand tracking in the Meta Quest 2 in order for hand tracking to occur in your unity project lol. Probably other meta devices, but im not familiar.
@broseidon91 Uhm, yes. You mean system level handtracking. If that's not turned on, handtracking won't work at all. Not even in the Oculus shell.
Original article: https://localjoost.github.io/Getting-Unity-XR-hands-to-work-on-HoloLens-and-Quest-in-a-bare-bones-project/